SpeakEasy goes live on the GameMaker Marketplace!

Announcing SpeakEasy, my third asset on the GameMaker Marketplace!

Using in-game lipsync with your animated characters is easier than ever before.

Import keyframe data from the lipsync program Papagayo and play it back in-game to bring your characters to life.

SpeakEasy can be easily integrated with GameMaker’s Spine runtime, letting you bring animated dialogue to your skeletal animations!